As of tonight, I have reached feature parity with the existing Ventrilo 3 component plugin!
To get feature parity with TeamSpeak 2 requires adding the log features. As BETA A8 expires 1st March, and there’s other work to do on the client before the March BETA release I am going to leave development on this support for now to ensure that I can get it out before expiry so that there’s not a period where nobody can test anything.
So the next BETA should have around 80% of the features planned for the TS3 support in, with the rest to come slightly thereafter.
qbnut Coding for the Desktop, Project TINT
TeamSpeak 3 support is about the most wanted feature right now for TINT, but don’t worry, it’s coming.
The TeamSpeak 3 support will consist of a Plugin for TINT (for Pro Ed.; it will be built-in to Standard Ed.), and a “Helper” plugin that you install into TeamSpeak 3. The “helper” provides information to the TeamSpeak 3 plugin to aid it’s display. This is unlike the TS2 / VT3 Plugins that “scrape” the information directly out of the client, and as it is actually using the TS3 SDK (now that with TS3 TeamSpeaks SDK is actually rather decent) it should be more efficient.
I have worked on this feature all over the weekend, and as of today, the plugin shows channel, server, and nickname information, and a rudimentary list of speakers with speaking / not speaking statuses. It’s not finished yet, but now I have the basics working and understand how the TeamSpeak 3 plugin system works. Feature parity with the TeamSpeak 2 plugin is the now the first milestone to hit, then all the other fancy stuff that TeamSpeak 3 can do (like multiple servers) will be supported sometime later.
It’s funny, most major breakthroughs get comitted to version control around midnight!
qbnut Coding for the Desktop, Project TINT
I posted up the BETA details to the mailing list last night, and have already had an overwhelmingly good response to it!
Thanks to everybody for testing it out, and those that have already decided to donate towards costs in lieu of Professional Edition being available, it is greatly appreciated!
qbnut Coding for the Desktop, Project TINT
… are coming – honest! It’s just got too late in the day to actually finish the release work off today
qbnut Coding for the Desktop, Project TINT, Ramblings
The guys over at TeamSpeak Systems have been hard at work, and here it is: TeamSpeak 3 BETA
As for what this means for TeamSpeak support within TINT, stay tuned!
qbnut Coding for the Desktop
I’ve worked out how the Standard Editions are going to work, so these should be along soon, in x86 and (when I get the engine fixed) x64 flavours. Watch this space (or more precisely, the Project TINT Website
This Blog is turning into one of the those “shameless plug” areas. I’ll tone the self-advertising down, promise
qbnut Coding for the Desktop, Project TINT
It turns out supporting x64 is going to take longer that I first thought, as the code to support it is more different to the x86 path that I was hoping it would be. Always the way eh?
qbnut Coding for the Desktop, Project TINT, Ramblings
This is what I have been reading the past few evenings:
http://ref.x86asm.net/coder64.html
Thanks to the guys who do this stuff!
qbnut Coding for the Desktop, Cool Random
… is on its way! All of the code compiles as 64-bit and runs without major modification (bar stubbing out D3D 8 support for which there’s never going to be 64-bit libraries from Microsoft to link against), but the bit that does the dynamic code generation for the hooks needs a 64-bit version writing, as of course as it’s working at that raw level it was only ever written to generate 32-bit code.
qbnut Coding for the Desktop, Project TINT, Ramblings
I’ve been after upgrading my Belkin OmniView Pro2 KVM Switch for some time now, basically cause it’s old, and doesn’t do DVI or USB. I have to keep a PS/2 Keyboard and Mouse on my desk for all of the stuff hooked up to it. I thought “I need a KVM with Dual DVI and USB support”. So after much hunting, I found that I could get one that did the former (Dual DVI) OR one that could do the latter (USB).
Until now; I’ve found exactly what I’m after! Shame it’s pre-order only (i.e. it’s not ready yet) and it well over £300, without the connector cables! I guess I’ll be holding off on this purchase for a little longer still:

http://www.startech.com/item/SV431DD2DUA-4-Port-Dual-DVI-USB-KVM-Switch-with-Audio-20-Hub.aspx
qbnut Cool Random